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sadtape

22 Game Reviews

5 w/ Responses

I think the UI is a little chunky for my taste, I also had to look up how to get the nut and I still don't get the puzzle(that might just be me being slow). But still a fun and unique puzzle game!

Pencilkids responds:

Thank you for the feedback :)

Totally true to it's title. Nice visual style and excellent sound design. Satisfying little game, though maybe more an interactive poem than a game.

Got stuck in the very beginning, but I liked it as a whole. The guy appearing as a weird blob was actually really neat and eerie, cool atmosphere too. Of course the translation was a little rough, only one line really made no sense, I think it was when you taste the necklace. Speaking of tasting, i think thats a nice addition, kind of bizarre but it adds to the atmosphere.

lesjeuxdebebel responds:

Thank you !
Sorry for the english translation, I'm french and really bad in english ^^'
Promise, i will do better in our other games ! =p

Obviously you plan to get some nice sounds in there, and the visuals could be more interesting, but its fine little game! If it had music that escalated in intensity as time went by it could be really exciting

I might be really bad at it, or it might just be really damn hard. Can't really get far, but I'm definitely charmed by the visual style and the goofy fruit story.

Definitely needs an all around polish, from the very opening to the backgrounds and transitions, but I really dig the art style. The way he bounces like that cracks me up too. It's got potential!

Simple, fun, visually appealing, but definitely too simple. There's a lot of potential and you've already got some totally decent animations, effects, and ideas here.

snoboxstudio responds:

Thank you very much! We aimed to make it simple, but yes, it looks like we over-achieved our goal. There was talk between us about releasing another, more robust, version of the game if there was interest! Thank you for taking the time to play, rate and comment!! :D

Slow, visually uninteresting, combat lacks a punch and sense of danger. The only similarity this has with Hotline Miami is the top-down perspective.

Not bad, enjoyable and simple gameplay. Action needs more of a satisfying punch to it, better sounds, animations, effects.

ClockworkMonster responds:

Working on that, I already have some nice monsters animated. And Unity3D particles look pretty nice!

Thx for your feedback!

one of the tightest puzzle games there is, my dude.

best animator alive

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